TCG Card Shop Simulator Mods: BepInEx Setup

Modding is the single biggest search topic around this game — bigger than grading, decks and tournaments combined. It is also entirely unofficial: there is no Steam Workshop, no in-game mod menu, and nothing the developer supports.

The modding landscape

Steam WorkshopNo. The store page lists no Workshop category, so every mod is installed by hand or through a manager.
Main repositoryNexus Mods — 761 mods, 14 collections and 128 media entries as of 20 September 2026
ThunderstoreNo community exists for this game; anyone pointing you at one is pointing at the wrong game.
LoaderBepInEx. Almost every plugin mod expects it, which is why "BepInEx pack" is one of the most searched phrases for this title.
ManagerVortex, via its Nexus extension. Manual installs drop files into the game folder alongside BepInEx.

Install order

StepWhat to do
1. Back up the save firstMods have broken saves before. See the compatibility section below — this is not a formality.
2. Install the BepInEx pack that matches your game buildUnpack into the game's install folder, then launch once so BepInEx generates its config directories.
3. Drop plugins into BepInEx/pluginsMost Nexus downloads are a single .dll plus an optional config file.
4. Texture and card-art replacers go in their own folderThese are usually a separate loader on top of BepInEx, and they are the ones that most often silently fail to apply.
5. Launch and check the BepInEx consoleIf a plugin did not load, the log names it. "Nothing happened" is almost always a version mismatch, not a bad download.

Compatibility: the part that breaks saves

This is the single most useful thing to know before installing anything: the developer opened a frozen 0.62 beta branch specifically so mod users could roll back. That tells you how the update cycle and the mod scene interact — every feature patch is a breaking change.

A note on card-art mods

A large share of the most-searched mods re-skin Tetramon cards as Pokémon, Yu-Gi-Oh, One Piece, Digimon or Magic. Those are fan reskins of copyrighted card games — we describe how the modding stack works and do not host, mirror or link to any card-art package.

Frequently asked questions

Does TCG Card Shop Simulator have Steam Workshop?

No. The store page lists no Workshop category. Mods are distributed on Nexus Mods and installed manually or through Vortex.

How do you install mods?

Install a BepInEx pack matching your game build into the game folder, launch once so it generates its directories, then drop plugin .dll files into BepInEx/plugins. Texture replacers usually need their own loader on top.

Why did my save stop loading after installing mods?

Build 0.63 changed data that some mods had already altered. If a save reports "Shelf data not loaded correctly" even with the mods removed, the save itself was changed — rolling back to the build the mod targeted, or waiting for the mod update, are the only clean fixes.

Do mods still work after 1.0?

Expect breakage. Version 1.0 reworked models, textures and memory usage, so anything written against 0.70 needs an update.

Mod landscape checked: