OPNeon Games · Version 1.0 (full release)

TCG Card Shop Simulator Wiki

TCG Card Shop Simulator 1.0 data tables: card grading odds and prices, Tetramon deck rules, tournament payouts, license unlock levels and all 50 achievements.

TCG Card Shop Simulator official trailer Official Trailer
Cards4,436
Sellable items111
Achievements50
Released2026-09-14
Price$19.99 USD

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What is TCG Card Shop Simulator?

TCG Card Shop Simulator is a card shop management sim by OPNeon Games — a one-person studio that launched it into Steam Early Access on 15 September 2024 and sold 100,000 copies in three days. It left Early Access on 14 September 2026 and launched on PS4/PS5, Xbox, Switch and Switch 2 the same day.

You order booster packs, price them, stock the shelves, run the register and decide what to keep. Two years of Early Access grew it from 2,714 to 4,436 cards, from 77 to 111 sellable lines and from 21 to 43 furniture types. Version 1.0 added the part the game was named after: a playable Tetramon card game, 50-card deck building at the Workbench, the ability to enter the tournaments you host, and the Ascension set with 1,452 new cards.

This site is the data layer for all of it: grading odds and service prices, Ghost card rates and the license ladder, every item with its unlock level, worker stats and salaries and all 50 achievements with live unlock rates.

TCG Card Shop Simulator Screenshots

A card shop interior with graded cards in display cases and a customer carrying a paper bag
Graded singles in display cases, priced individually.
The stock ordering app showing booster pack lines
Stock is ordered by the box from the phone.
Shelves of Tetramon booster boxes along a shop wall
Shelf capacity decides how often anyone walks to the warehouse.
A play table with customers seated at it inside the shop
Play tables earn rent and host events and tournaments.

Get Started in 5 Steps

  1. Sell before you open. Stock Basic packs, mark them up about 10% and round every price to a whole dollar — see pricing for why rounding matters more than it looks.
  2. Buy shelves, then licenses. Rare packs license for $300 at shop level 5. The full ladder is on level unlocks.
  3. Get the Workbench at level 10. $1,000 from MY DIY. It bulks your dead cards and it is the only way into the deck editor.
  4. Hire and assign explicitly. Fastest worker on the register, primary and secondary tasks set by hand — see workers.
  5. Turn pulls into money. Send full art, foil and Ghost cards to grading, then run a tournament once your rating can fill a bracket.

Data Tables & Calculators

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Everything On This Site

Full Index

Cards & packs

The 1.0 card game

Running the shop

Game info

Guides

More guides

FAQ

How do you play the card game in TCG Card Shop Simulator?

Walk up to a play table where a single customer is already seated and press RMB, or the right face button on a controller. A match runs 3 to 5 minutes and the shop keeps trading while you play. The full rulebook is readable at the Workbench. See our Tetramon TCG page for the turn order.

How do you build a deck?

Interact with the Workbench tabletop and choose Deck Edit. A legal deck is exactly 50 cards. Sort by type so evolution lines group together, and keep roughly four copies of your core Basic for every one or two of its evolutions — evolutions cannot be played onto an empty board.

Is card grading worth it?

Only on cards that are already valuable. Every submission costs a slot, a fee and up to 12 days. 38.4% of initial gradings come back Gem Mint 10, so a $5 common graded at 10 is still worth very little, while a full art foil at 10 is a different card entirely.

See the full FAQ →

How This Site Is Maintained

TCG Card Shop Simulator Wiki is an independent, unofficial fan resource for TCG Card Shop Simulator players — not affiliated with OPNeon Games.